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Full name

Ben Hopper

Location

Seattle, WA

Biography

Born in Buffalo, NY and forever a Bills and Sabres fan.

Went to high school and college in Kentucky and worked in newspaper production as a news clerk, paginator and columnist.

Came out to the beautiful Pacific Northwest in 2002 to study animation at the DigiPen Institute of Technology and have been working as an artist and animator in the video game industry ever since.

I've worked on a wide variety of projects and platforms on development teams of all sizes. I was lead artist and animator on 2D mobile action games like "Spider-Man 2: The Hero Returns"​ and "Ratchet & Clank: Going Mobile,"​ and a lead motion capture animator at Snowblind Studios before moving to Signal Studios, where I was an animator on "Toy Soldiers: Cold War" and "Toy Soldiers: War Chest," as well as the lead animator on the action role-playing game "Ascend"​ -- all for Xbox Live Arcade. Sony, Disney, Warner Bros., Microsoft and Ubisoft are among the publishers I've worked with throughout my career.

Experience

Lead Animator

Pileated Pictures

Conway, MA · April 2015 – February 2016

Responsible for maintaining and improving animation pipeline; finalizing character rigs and creating mechanical and prop rigs; assigning tasks to animators and approving animations; writing scripts and design documents; creating Maya animatics for storyboards and previsualization; communicating and collaborating with other leads; setting up Unity prefabs; processing audio for character lip sync; assigning and closing out bugs in JIRA. (Worked remotely from Seattle)

Senior Animator

Signal Studios

Kirkland, WA · May 2010 – Feb 2015

Savage Lands (Signal Studios, Steam) – Animator/UI Artist
Toy Soldiers: War Chest (Ubisoft, Console/PC) – Senior Animator
Ascend: Hand Of Kul (Microsoft Studios, XBLA) – Lead Animator
Toy Soldiers: Cold War (Microsoft Game Studios, XBLA) – Animator

Artist/Animator

Snowblind Studios/WB Games

Bothell, WA · Jan 2007 – May 2010

The Lord Of The Rings: War In The North (WB Games, Console/PC) – Animator/Motion Capture
Death Tank (Snowblind Studios, XBLA) – Italian Localization/Testing
Animator and Motion Capture Lead on two canceled projects for Xbox 360/PS3.

Artist/Animator

Handheld Games

Mill Creek, WA · June 2004 – Dec 2006

That’s So Raven: Psychic On The Scene (Disney Interactive Studios, Nintendo DS) – Lead Character Artist/Animator
Phil Of The Future (Buena Vista Games, GBA) – Lead Character Artist/Animator
Ratchet & Clank: Going Mobile (Sony Pictures Mobile, Wireless) – Lead Artist/Animator
Spider-Man 2: The Hero Returns (Sony Pictures Mobile, Wireless) – Lead Artist/Animator

Art Intern

Nintendo Software Technology Corp

Redmond, WA · May 2003 – Aug 2003

1080 Avalanche (Nintendo, GameCube) – Special Thanks
Mario Vs. Donkey Kong (Nintendo, GBA) – Special Thanks

Education

Associates in Applied Arts in 3D Computer Animation

DigiPen Institute of Technology

Redmond, WA · Aug 2002 – May 2004

Founder and captain of DigiPen Dragons indoor soccer club.

Bachelors in English (Art Studio minor)

University of Kentucky

Lexington, KY · Aug 1996 – Dec 1998

Cartoonist and writer for The Kentucky Kernel.

Associate in Arts

Henderson Community College

Henderson, KY · Aug 1994 – May 1996

Cartoonist and writer for The Hill.

Specialties

3D Animation, Storyboards, Concept Art

Skills

Maya, 3DS Max, Motion Builder, Photoshop, Unity, Premiere, Perforce

Elsewhere